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Points System

This is used to allow players to purchase their units up to an agreed limit. It is only recommended for non-scenario games where the players agree on the points used.

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Basic Infantry

Unit Type Points Cost
Green Fire Team 3
Regular Fire Team 4
Veteran Fire Team 5
Sniper 3
Extra for VC or NVA Recon or Sapper Fire Team +2
Extra for ARVN or US Tunnel Rat Team (max 2 teams) +2 (must be Regular or Veteran)

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Command Groups

Unit Type Points Cost
Unrated Command Group 1
Platoon Command Group (+1) 2
Platoon Command Group (+2) 4
Company Command Group (+1) 4
Company Command Group (+2) 6
Extra for Veteran Commanders +2
VC/NVA Political Cadre 5

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Heavy Weapons and Support

These troops are rated as their parent formation

Unit Type Points Cost
Heavy Machine Gun 6
B-40, RPG-7, LAW, 57mm/3.5" RCL stand 2 (rated as parent squad)
Heavier RCL 6
60mm mortar (on table) 4 (12 FM)
81/82mm mortar (on table) 6 (12 FM)
4.2"/120mm mortar (on table) 7 (10 FM)
105mm Gun (on table) 10 (6 FM)
Forward Observer - on table heavy weapons 3 (5 FM)
Communist Forward Observer- Off Table mortars 5 (12 FM)
Free World Forward Observer (Off-table arty/hvy mortars) 25 (no limit to FMs)
US Dog Handler team 3
Medic 2
Company Aid Post 4

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Vehicles

Unit Type Points Cost
Tank/M-113 ACAV 15
M113 or other APC 8
Truck 5
Jeep 3
Jeep with RCL 6

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Fortifications and Tunnels

Unit Type Points Cost
Bunker with o/head protection 4
Trench for 1 fire team 2
Booby Trap 2
Tunnel section 2
Tunnel Entrance/Spider Hole 2
Tunnel Barracks (2 stands) 2
Tunnel Barracks (4 stands) 4
Tunnel Barracks (6 stands) 6
Tunnel Barracks (8 stands) 8
Mine section 4
Barbed wire or pungi section 2

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Miscellaneous Items

Unit Type Points Cost
Declare an area as a Free Fire Zone (Free World Player Only) 25
VC/NVA Porters 2

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Example: US Infantry Platoon

Points Cost Example

Platoon HQ Command Group (+1) = 2 points

1 x Medic = 2 points

3 x Regular Rifle Squads (6 fireteams) = 24 points

1 x HMG = 6 points

1 x 90mm RCL = 6 points

  • Total for Platoon = 40 points
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